![]() Halfway through the crack, gravity gets increasingly stronger as the spaceship feels the gravitational force of the parts of the Crystal Sphere it is leaving behind. Most planets and celestial objects are inside of a large Crystal Sphere in which there is a visible navigable crack. Collecting small grey circles will instead just make you find an item, such as a rock with neat stripes, a cool bug, and a pretty leaf. Collecting circles with a star outline will improve the performance of the spaceship, such as by making the engine more efficient or increasing the rate at which the fuel recharges, and sometimes make you find a new item. To help you find other planets there are also many small circles surrounding the spaceship indicating the locations of nearby or distant planets depending on how transparent these points are. To escape Origin's gravitational force, gain enough momentum by swinging a few times inside the large hidden tunnel that goes from the rollercoaster to the opposing side of the planet. ![]() You begin on the Starting Planet, near Origin. Like in Gravity, there is no "universal" point of view: the bottom of the window, "down", is oriented towards the object exerting the most gravity upon the player. Your fuel runs out and recharges slowly over time or instantly whenever you land. This interactive comic is similar to 2712: Gravity, which celebrated the release of What If? 2, as you can visit different planets. If you can address this issue, please edit the page! Thanks. ![]() This explanation may be incomplete or incorrect: The table is incomplete, click here to see what to add
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